Haptic Video Game Controller

A hand-held video game controller that adds a tactile sense to gameplay. 
Background:
Researchers at SUNY Buffalo State College have invented a device that could change the way humans interact with machines. The Haptic Video Game Controller is the first device that brings together sensors providing force feedback and 3-D spatial manipulation, hand-, arm- and wrist-driven motions. In 2015 the research team received an investment from the SUNY Technology Accelerator Fund to develop a commercial prototype for the haptic controller.
Technology Overview:  
The Haptic Video Game Controller is an innovative hand‐held device with a slinky‐like metallic coil in the middle of two joysticks that can be twisted, bent, compressed, expanded and shaken. It combines haptic feedback, the sensing of force through manually changing the spring’s physicality, by modifying its length and shape, plus sensing motion in 3D space as the direct result of the hand‐driven manipulations exerted with the spring. 
https://suny.technologypublisher.com/files/sites/istock-11608663531.jpg
Advantages:
•    Provides a novel experience for gamers
•    Imitates the way humans naturally interact with 3D objects
•    Biometric inputs and kinesthetic feedback
•    Backward compatibility for use with legacy games 
Applications•    Gaming
•    Virtual reality
•    Education and training simulations
•    Health care, such as physical and cognitive therapy
Intellectual Property Summary: Issued patent
US 9,064,482 and US 8,802,958: Input Device for an Electronic System and Methods of Using the Same
Stage of Development:
Technology Readiness Level (TRL) 5
https://en.wikipedia.org/wiki/Technology_readiness_level
Licensing Status
This technology is available for licensing.
Additional Information: •    Game Changer: Controller brings interactivity to a new level
•    Bizjournals
•    Newatlas

Patent Information: