A Dynamic Persistence Display for Extended Reality and Visualization

 Overview of Technology

A dynamic persistence display technology that allows users to adjust the persistence profile of virtual reality (VR) headsets in real-time, enhancing motion quality and reducing motion sickness.

 Background

Current VR headsets utilize a low-persistence method that inserts fixed-length dark frames to improve motion blur. However, this approach lacks flexibility, preventing users from adjusting the persistence based on their individual sensitivity to motion quality. This limitation contributes to discomfort and motion sickness, hindering the broader acceptance of VR technology.

 Description of Technology

This innovation introduces a dynamic persistence method that enables users to adjust the display's persistence profile on-the-fly. Unlike prior art, which relies on fixed illumination and darkness segments, this technology allows for real-time control over motion quality, independent of refresh rates. Users can customize their experience by manipulating parameters such as frequency, brightness, and duty cycle, achieving desired visual effects and enhancing comfort during use.

 Benefits

- Enhanced user control over motion quality

- Reduction in motion sickness during VR experiences

- Flexibility to adjust display characteristics dynamically

- Improved visual comfort and clarity

- Capability to create artistic and cinematic effects

 Applications

- Virtual reality headsets

- Augmented reality systems

- Projection-based systems

- Gaming and entertainment industries

- Training simulations and educational tools

 Opportunity

Companies involved in VR and AR technology development could greatly benefit from integrating this dynamic persistence display technology, enhancing user experience and comfort, which are critical for consumer acceptance.

Patent Information: